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GameApi 28
Library used by GameApi Builder tool
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A concept in ChaiScript that is implemented by string, Vector and Map. It provides easy iteration over the elements in a container. Contained values are const. More...
#include <chaiscript_prelude_docs.hpp>
Public Member Functions | |
| const Object | back () |
| Returns the last item of the range. | |
| bool | empty () const |
| Returns true if the front and back pointers have passed each other, if no items are left in the Range. | |
| const Object | front () |
| Returns the first item of the range. | |
| void | pop_back () |
| Moves the back pointer back one. | |
| void | pop_front () |
| Moves the front pointer forward one. | |
A concept in ChaiScript that is implemented by string, Vector and Map. It provides easy iteration over the elements in a container. Contained values are const.
Implemented by the template chaiscript::bootstrap::standard_library::Const_Bidir_Range
| const Object ChaiScript_Language::Const_Range::back | ( | ) |
Returns the last item of the range.
| bool ChaiScript_Language::Const_Range::empty | ( | ) | const |
Returns true if the front and back pointers have passed each other, if no items are left in the Range.
| const Object ChaiScript_Language::Const_Range::front | ( | ) |
Returns the first item of the range.
| void ChaiScript_Language::Const_Range::pop_back | ( | ) |
| void ChaiScript_Language::Const_Range::pop_front | ( | ) |