GameApi 28
Library used by GameApi Builder tool
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Circle Class Reference

#include <Effect.hh>

Inheritance diagram for Circle:
Collaboration diagram for Circle:

Public Member Functions

 Circle ()
 Circle (Point2d center, float r)
Point2d Index (float angle) const
float Size () const
Public Member Functions inherited from CurveIn2d
virtual ~CurveIn2d ()
Public Member Functions inherited from Curve< Point2d >
virtual ~Curve ()
Public Member Functions inherited from Array< float, Point2d >
virtual ~Array ()
Public Member Functions inherited from Function< float, Point2d >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, Point2d >
typedef float Domain
typedef Point2d CoDomain
Public Attributes inherited from Function< float, Point2d >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Circle() [1/2]

Circle::Circle ( )
inline

◆ Circle() [2/2]

Circle::Circle ( Point2d center,
float r )
inline

Member Function Documentation

◆ Index()

Point2d Circle::Index ( float angle) const
inlinevirtual

Implements Function< float, Point2d >.

Here is the caller graph for this function:

◆ Size()

float Circle::Size ( ) const
inlinevirtual

The documentation for this class was generated from the following file: