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GameApi 28
Library used by GameApi Builder tool
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Public Member Functions | |
| CollectBitmap (FaceCollection *coll, std::vector< Bitmap< Color > * > vec, int tx3) | |
| virtual | ~CollectBitmap () |
| void | Collect (CollectVisitor &vis) |
| void | HeavyPrepare () |
| void | Prepare () |
| void | copy_tri (int face) |
| float | sign (Point2d p1, Point2d p2, Point2d p3) |
| bool | inside (Point2d pt, Point2d v1, Point2d v2, Point2d v3) |
| Public Member Functions inherited from CollectInterface | |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
Public Attributes | |
| int | tx3 |
| BufferRef | ref |
| FaceCollection * | coll |
| std::vector< Bitmap< Color > * > | vec |
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inline |
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inlinevirtual |
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inlinevirtual |
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inline |

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inlinevirtual |
Implements CollectInterface.

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inline |


| FaceCollection* CollectBitmap::coll |
| BufferRef CollectBitmap::ref |
| int CollectBitmap::tx3 |