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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for CollisionMove, including all inherited members.
| CollisionMove(Bitmap< int > *scene, float start_x, float end_x, float start_y, float end_y, float s_x, float m_x, float e_x, float s_y, float m_y, float e_y, float speed_up, float speed_down, float speed_left, float speed_right, float speed_gravity) | CollisionMove | inline |
| execute(MainLoopEnv &e) | CollisionMove | inlinevirtual |
| handle_event(MainLoopEvent &e) | CollisionMove | inlinevirtual |
| to_bm(Point p) const | CollisionMove | inline |
| XPos() const | CollisionMove | inlinevirtual |
| YPos() const | CollisionMove | inlinevirtual |
| ZPos() const | CollisionMove | inlinevirtual |
| ~InputForMoving() | InputForMoving | inlinevirtual |