GameApi 28
Library used by GameApi Builder tool
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CombineTextures Member List

This is the complete list of members for CombineTextures, including all inherited members.

Attrib(int face, int point, int id) constForwardFaceCollectioninlinevirtual
AttribI(int face, int point, int id) constForwardFaceCollectioninlinevirtual
BatchMap(int start_face, int end_face) constFaceCollectioninlinevirtual
Collect(CollectVisitor &vis)CombineTexturesinlinevirtual
Color(int face, int point) constForwardFaceCollectioninlinevirtual
combine(unsigned int c1, unsigned int c2) constCombineTexturesinline
CombineTextures(FaceCollection *coll1, FaceCollection *coll2)CombineTexturesinline
Duration() constFaceCollectioninlinevirtual
EndAttrib(int face, int point, int id) constFaceCollectioninlinevirtual
EndAttribI(int face, int point, int id) constFaceCollectioninlinevirtual
EndColor(int face, int point) constFaceCollectioninlinevirtual
EndFacePoint(int face, int point) constForwardFaceCollectioninlinevirtual
EndPointNormal(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord3(int face, int point) constFaceCollectioninlinevirtual
FacePoint(int face, int point) constForwardFaceCollectioninlinevirtual
FaceTexture(int face) constForwardFaceCollectioninlinevirtual
FirstFrame()CollectInterfaceinlinevirtual
ForwardFaceCollection(FaceCollection &coll)ForwardFaceCollectioninline
GenTexture(int num)CombineTexturesinlinevirtual
GetBoundingBox(bool &success) constForwardFaceCollectioninlinevirtual
GetObject(int o) constForwardFaceCollectioninlinevirtual
has_attrib() constForwardFaceCollectioninlinevirtual
has_color() constForwardFaceCollectioninlinevirtual
has_normal() constForwardFaceCollectioninlinevirtual
has_skeleton() constForwardFaceCollectioninlinevirtual
has_texcoord() constForwardFaceCollectioninlinevirtual
HasBatchMap() constFaceCollectioninlinevirtual
HeavyPrepare()CombineTexturesinlinevirtual
IsMatrixElem() constFaceCollectioninlinevirtual
IsTransparent() constForwardFaceCollectioninlinevirtual
Joints(int face, int point) constForwardFaceCollectioninlinevirtual
LightAmount(int face, int point) constFaceCollectioninlinevirtual
name() constCombineTexturesinlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
NumFaces() constForwardFaceCollectioninlinevirtual
NumObjects() constForwardFaceCollectioninlinevirtual
NumPoints(int face) constForwardFaceCollectioninlinevirtual
NumTextures() constCombineTexturesinlinevirtual
PointNormal(int face, int point) constForwardFaceCollectioninlinevirtual
Prepare()CombineTexturesinlinevirtual
PrepareDone()ForwardFaceCollectioninlinevirtual
Ready() constForwardFaceCollectioninlinevirtual
ReadyToPrepare() constFaceCollectioninlinevirtual
SetDoneCount(int i)ForwardFaceCollectioninlinevirtual
StartTime() constFaceCollectioninlinevirtual
TexCoord(int face, int point) constForwardFaceCollectioninlinevirtual
TexCoord3(int face, int point) constForwardFaceCollectioninlinevirtual
TextureBuf(int num) constCombineTexturesinlinevirtual
Weights(int face, int point) constForwardFaceCollectioninlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~FaceCollection()FaceCollectioninlinevirtual