GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
ComposeHomSet< A, B, C > Class Template Reference

#include <Monoid.hh>

Inheritance diagram for ComposeHomSet< A, B, C >:
Collaboration diagram for ComposeHomSet< A, B, C >:

Public Member Functions

 ComposeHomSet (HomSet< A, B > &a, HomSet< B, C > &b)
int Count () const
Function< A, C > * Index (int i) const
Public Member Functions inherited from Array< int, Function< A, C > * >
virtual ~Array ()
virtual int Size () const=0
Public Member Functions inherited from Function< int, Function< A, C > * >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< int, Function< A, C > * >
typedef int Domain
typedef Function< A, C > * CoDomain
Public Attributes inherited from Function< int, Function< A, C > * >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ ComposeHomSet()

template<class A, class B, class C>
ComposeHomSet< A, B, C >::ComposeHomSet ( HomSet< A, B > & a,
HomSet< B, C > & b )
inline

Member Function Documentation

◆ Count()

template<class A, class B, class C>
int ComposeHomSet< A, B, C >::Count ( ) const
inline

◆ Index()

template<class A, class B, class C>
Function< A, C > * ComposeHomSet< A, B, C >::Index ( int i) const
inlinevirtual

The documentation for this class was generated from the following file: