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GameApi 28
Library used by GameApi Builder tool
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#include <Language.hh>


Public Member Functions | |
| ConcatStateMachine (StateMachine< int, Event > &sm1, StateMachine< int, Event > &sm2) | |
| int | NumStates () const |
| int | Initial () const |
| bool | Valid (int state, Event event) const |
| int | Transition (int state, Event event) const |
| bool | IsFinal (int state) const |
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inline |
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inlinevirtual |
Implements StateMachine< int, Event >.
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inlinevirtual |
Implements StateMachine< int, Event >.
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inlinevirtual |
Implements StateMachine< int, Event >.
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inlinevirtual |
Implements StateMachine< int, Event >.
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inlinevirtual |
Implements StateMachine< int, Event >.