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GameApi 28
Library used by GameApi Builder tool
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#include <Language.hh>
Public Member Functions | |
| virtual int | NumStates () const =0 |
| virtual State | Initial () const =0 |
| virtual bool | Valid (State state, Event event) const =0 |
| virtual State | Transition (State state, Event event) const =0 |
| virtual bool | IsFinal (State state) const =0 |
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pure virtual |
Implemented in CharStateMachine, ConcatStateMachine< Event >, and UnionStateMachine< Event >.
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pure virtual |
Implemented in CharStateMachine, ConcatStateMachine< Event >, and UnionStateMachine< Event >.
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pure virtual |
Implemented in CharStateMachine, ConcatStateMachine< Event >, and UnionStateMachine< Event >.
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pure virtual |
Implemented in CharStateMachine, ConcatStateMachine< Event >, and UnionStateMachine< Event >.
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pure virtual |
Implemented in CharStateMachine, ConcatStateMachine< Event >, and UnionStateMachine< Event >.