GameApi 28
Library used by GameApi Builder tool
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CubeVolume Class Reference

#include <VolumeObjects.hh>

Inheritance diagram for CubeVolume:
Collaboration diagram for CubeVolume:

Public Member Functions

 CubeVolume (float minx, float maxx, float miny, float maxy, float minz, float maxz)
bool Inside (Point p) const
Public Member Functions inherited from VolumeObject
bool EquRel (Point p1, Point p2)
virtual float Line (Point v, Point v2) const
virtual Color ColorValue (Point v) const
virtual float Value (Point v) const
virtual Vector Normal (Point v) const
virtual ~VolumeObject ()

Constructor & Destructor Documentation

◆ CubeVolume()

CubeVolume::CubeVolume ( float minx,
float maxx,
float miny,
float maxy,
float minz,
float maxz )
inline

Member Function Documentation

◆ Inside()

bool CubeVolume::Inside ( Point p) const
inlinevirtual

Reimplemented from VolumeObject.


The documentation for this class was generated from the following file: