GameApi 28
Library used by GameApi Builder tool
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Curry2a< A, B, C > Class Template Reference

#include <Effect.hh>

Inheritance diagram for Curry2a< A, B, C >:
Collaboration diagram for Curry2a< A, B, C >:

Public Member Functions

 Curry2a (const Function2< A, B, C > &func2, A a)
C Index (B b) const
Public Member Functions inherited from Function< B, C >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< B, C >
typedef B Domain
typedef C CoDomain
Public Attributes inherited from Function< B, C >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Curry2a()

template<class A, class B, class C>
Curry2a< A, B, C >::Curry2a ( const Function2< A, B, C > & func2,
A a )
inline

Member Function Documentation

◆ Index()

template<class A, class B, class C>
C Curry2a< A, B, C >::Index ( B b) const
inlinevirtual

Implements Function< B, C >.


The documentation for this class was generated from the following file: