GameApi 28
Library used by GameApi Builder tool
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DataBaseElement Class Referenceabstract

#include <Database.hh>

Inheritance diagram for DataBaseElement:

Public Member Functions

virtual int Type () const =0
virtual int CountX () const =0
virtual int CountY () const =0
virtual DataBaseElement * GetElem (int x, int y) const =0
virtual char * Buffer () const =0
virtual int BufferSize () const =0

Member Function Documentation

◆ Buffer()

virtual char * DataBaseElement::Buffer ( ) const
pure virtual

Implemented in DataType< T >, and DataType< PathElem >.

◆ BufferSize()

virtual int DataBaseElement::BufferSize ( ) const
pure virtual

Implemented in DataType< T >, and DataType< PathElem >.

◆ CountX()

virtual int DataBaseElement::CountX ( ) const
pure virtual

Implemented in DataType< T >, DataType< PathElem >, and Ref.

◆ CountY()

virtual int DataBaseElement::CountY ( ) const
pure virtual

Implemented in DataType< T >, DataType< PathElem >, and Ref.

◆ GetElem()

virtual DataBaseElement * DataBaseElement::GetElem ( int x,
int y ) const
pure virtual

Implemented in DataType< T >, DataType< PathElem >, and Ref.

◆ Type()

virtual int DataBaseElement::Type ( ) const
pure virtual

Implemented in DataType< T >, DataType< PathElem >, and Ref.


The documentation for this class was generated from the following file: