GameApi 28
Library used by GameApi Builder tool
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DiskStoreModel Class Reference
Inheritance diagram for DiskStoreModel:
Collaboration diagram for DiskStoreModel:

Public Member Functions

 DiskStoreModel (GLTFModelInterface *tf, int flags=-1)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
virtual void Prepare ()
virtual int Type () const
virtual int NumBlocks () const
virtual int BlockType (int block) const
virtual int BlockTypeInv (int block) const
virtual size_t BlockSizeInBytes (int block) const
void fill_header () const
virtual unsigned char * Block (int block) const
virtual unsigned char * BlockWithOffset (int block, int offset, int size) const
Public Member Functions inherited from DiskStore
virtual ~DiskStore ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ DiskStoreModel()

DiskStoreModel::DiskStoreModel ( GLTFModelInterface * tf,
int flags = -1 )
inline

Member Function Documentation

◆ Block()

virtual unsigned char * DiskStoreModel::Block ( int block) const
inlinevirtual

Implements DiskStore.

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◆ BlockSizeInBytes()

virtual size_t DiskStoreModel::BlockSizeInBytes ( int block) const
inlinevirtual

Implements DiskStore.

◆ BlockType()

virtual int DiskStoreModel::BlockType ( int block) const
inlinevirtual

Implements DiskStore.

◆ BlockTypeInv()

virtual int DiskStoreModel::BlockTypeInv ( int block) const
inlinevirtual

Implements DiskStore.

◆ BlockWithOffset()

virtual unsigned char * DiskStoreModel::BlockWithOffset ( int block,
int offset,
int size ) const
inlinevirtual

Implements DiskStore.

◆ Collect()

void DiskStoreModel::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ fill_header()

void DiskStoreModel::fill_header ( ) const
inline
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◆ HeavyPrepare()

void DiskStoreModel::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ NumBlocks()

virtual int DiskStoreModel::NumBlocks ( ) const
inlinevirtual

Implements DiskStore.

◆ Prepare()

virtual void DiskStoreModel::Prepare ( )
inlinevirtual

Implements DiskStore.

◆ Type()

virtual int DiskStoreModel::Type ( ) const
inlinevirtual

Implements DiskStore.


The documentation for this class was generated from the following file: