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GameApi 28
Library used by GameApi Builder tool
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#include <GraphI.hh>


Public Member Functions | |
| virtual | ~DiskStore () |
| virtual void | Prepare ()=0 |
| virtual int | Type () const =0 |
| virtual int | NumBlocks () const =0 |
| virtual int | BlockType (int block) const =0 |
| virtual int | BlockTypeInv (int block) const =0 |
| virtual size_t | BlockSizeInBytes (int block) const =0 |
| virtual unsigned char * | Block (int block) const =0 |
| virtual unsigned char * | BlockWithOffset (int block, int offset, int size) const =0 |
| Public Member Functions inherited from CollectInterface | |
| virtual | ~CollectInterface () |
| virtual void | Collect (CollectVisitor &vis)=0 |
| virtual void | HeavyPrepare ()=0 |
| virtual void | FirstFrame () |
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inlinevirtual |
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pure virtual |
Implemented in DiskStoreCollection, DiskStoreModel, LoadDS, LoadDSDisk, and UrlMemoryMapSave.

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pure virtual |
Implemented in DiskStoreCollection, DiskStoreModel, LoadDS, LoadDSDisk, and UrlMemoryMapSave.

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pure virtual |
Implemented in DiskStoreCollection, DiskStoreModel, LoadDS, LoadDSDisk, and UrlMemoryMapSave.

|
pure virtual |
Implemented in DiskStoreCollection, DiskStoreModel, LoadDS, LoadDSDisk, and UrlMemoryMapSave.
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pure virtual |
Implemented in DiskStoreCollection, DiskStoreModel, LoadDS, LoadDSDisk, and UrlMemoryMapSave.
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pure virtual |
Reimplemented from CollectInterface.
Implemented in DiskStoreCollection, DiskStoreModel, LoadDS, LoadDSDisk, and UrlMemoryMapSave.

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pure virtual |
Implemented in DiskStoreCollection, DiskStoreModel, LoadDS, LoadDSDisk, and UrlMemoryMapSave.

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pure virtual |
Implemented in DiskStoreCollection, DiskStoreModel, LoadDS, LoadDSDisk, and UrlMemoryMapSave.
