GameApi 28
Library used by GameApi Builder tool
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DistanceObject Class Referenceabstract

#include <DistanceObject.hh>

Inheritance diagram for DistanceObject:

Public Member Functions

virtual int NumDistances () const =0
virtual float Distance (int idx, Point ps) const =0
virtual bool Inside (Point p) const =0
virtual int Idx (Point p) const =0
virtual Color ColorValue (int idx, Point p) const =0

Member Function Documentation

◆ ColorValue()

virtual Color DistanceObject::ColorValue ( int idx,
Point p ) const
pure virtual

Implemented in ArrayDistanceObject.

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◆ Distance()

virtual float DistanceObject::Distance ( int idx,
Point ps ) const
pure virtual

◆ Idx()

virtual int DistanceObject::Idx ( Point p) const
pure virtual
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◆ Inside()

virtual bool DistanceObject::Inside ( Point p) const
pure virtual

Implemented in ArrayDistanceObject.

◆ NumDistances()

virtual int DistanceObject::NumDistances ( ) const
pure virtual

Implemented in ArrayDistanceObject, MinDistance, PlaneDistance, and SphereDistance.

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The documentation for this class was generated from the following file: