GameApi 28
Library used by GameApi Builder tool
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PlaneDistance Class Reference

#include <DistanceObject.hh>

Inheritance diagram for PlaneDistance:
Collaboration diagram for PlaneDistance:

Public Member Functions

 PlaneDistance (Point p, Vector dir)
virtual int NumDistances () const
virtual float Distance (int idx, Point ps) const
Public Member Functions inherited from DistanceObject
virtual bool Inside (Point p) const =0
virtual int Idx (Point p) const =0
virtual Color ColorValue (int idx, Point p) const =0

Constructor & Destructor Documentation

◆ PlaneDistance()

PlaneDistance::PlaneDistance ( Point p,
Vector dir )
inline

Member Function Documentation

◆ Distance()

virtual float PlaneDistance::Distance ( int idx,
Point ps ) const
inlinevirtual

Implements DistanceObject.

◆ NumDistances()

virtual int PlaneDistance::NumDistances ( ) const
inlinevirtual

Implements DistanceObject.


The documentation for this class was generated from the following file: