#include <Graph.hh>
◆ ~DistanceRenderable()
| virtual DistanceRenderable::~DistanceRenderable |
( |
| ) |
|
|
inlinevirtual |
◆ color()
| virtual unsigned int DistanceRenderable::color |
( |
Point | p | ) |
const |
|
pure virtual |
Implemented in AmbientOcculsionDistance, AndNotDistance, BlendDistance, ColorDistance, CubeDistanceRenderable, LineDistance, MatrixDistance, MaxDistance2, MinDistance2, RecalcNormalsDistance, RoundCubeDistance, SphereDistanceRenderable, and TorusDistance.
◆ distance()
| virtual float DistanceRenderable::distance |
( |
Point | p | ) |
const |
|
pure virtual |
Implemented in AmbientOcculsionDistance, AndNotDistance, BlendDistance, ColorDistance, CubeDistanceRenderable, LineDistance, MatrixDistance, MaxDistance2, MinDistance2, RecalcNormalsDistance, RoundCubeDistance, SphereDistanceRenderable, and TorusDistance.
◆ normal()
| virtual Vector DistanceRenderable::normal |
( |
Point | p | ) |
const |
|
pure virtual |
Implemented in AmbientOcculsionDistance, AndNotDistance, BlendDistance, ColorDistance, CubeDistanceRenderable, LineDistance, MatrixDistance, MaxDistance2, MinDistance2, RecalcNormalsDistance, RoundCubeDistance, SphereDistanceRenderable, and TorusDistance.
The documentation for this class was generated from the following file: