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GameApi 28
Library used by GameApi Builder tool
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#include <VertexArray.hh>


Public Member Functions | |
| Dyn (VertexArrays *arr) | |
| void | prepare (int i) |
| void | update (int i) |
| void | ready () |
| void | render () |
| void | set_texture (std::vector< GameApi::TXID > vec) |
| Public Member Functions inherited from VertexArrayDyn | |
| virtual | ~VertexArrayDyn () |
| Dyn::Dyn | ( | VertexArrays * | arr | ) |
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virtual |
Implements VertexArrayDyn.
| void Dyn::ready | ( | ) |
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virtual |
Implements VertexArrayDyn.
| void Dyn::set_texture | ( | std::vector< GameApi::TXID > | vec | ) |
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virtual |
Implements VertexArrayDyn.