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GameApi 28
Library used by GameApi Builder tool
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#include <EffectI.hh>

Public Member Functions | |
| virtual | ~VertexArrayDyn () |
| virtual void | prepare (int i)=0 |
| virtual void | update (int i)=0 |
| virtual void | render ()=0 |
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inlinevirtual |
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pure virtual |
Implemented in Dyn.
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pure virtual |
Implemented in Dyn.
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pure virtual |
Implemented in Dyn.