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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for DynChar_fb, including all inherited members.
| Collect(CollectVisitor &vis) | DynChar_fb | inlinevirtual |
| DynChar_fb(GameApi::Env &e, GameApi::EveryApi &ev, Fetcher< int > *fetch, std::vector< GameApi::BM > vec, int x, int y, int fmt, Movement *move) | DynChar_fb | inline |
| FirstFrame() | CollectInterface | inlinevirtual |
| frame(DrawLoopEnv &e) | DynChar_fb | inlinevirtual |
| handle_event(FrameLoopEvent &e) | DynChar_fb | inlinevirtual |
| HeavyPrepare() | DynChar_fb | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare() | DynChar_fb | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~FrameBufferLoop() | FrameBufferLoop | inlinevirtual |