GameApi 28
Library used by GameApi Builder tool
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EditorGuiWidgetAtlas< T > Member List

This is the complete list of members for EditorGuiWidgetAtlas< T >, including all inherited members.

child(int num) constGuiWidgetForwardinlinevirtual
child_count() constGuiWidgetForwardinlinevirtual
child_from_path(std::string path)GuiWidgetForwardinlinevirtual
chosen_item() constGuiWidgetForwardinlinevirtual
clear_content_changed()GuiWidgetForwardinlinevirtual
content_changed() constGuiWidgetForwardinlinevirtual
current_selected_itemGuiWidgetForwardprotected
doneEditorGuiWidgetAtlas< T >
dyEditorGuiWidgetAtlas< T >
dynamic_param(int id) constGuiWidgetForwardinlinevirtual
EditorGuiWidgetAtlas(GameApi::Env &env, GameApi::EveryApi &ev, std::string allowed_chars, T &target_m, GameApi::FtA atlas, GameApi::BM atlas_bm, GameApi::SH sh, int x_gap, bool allow_expr=false, std::string &expr=g_temp44, int non_editable=0, GameApi::W *redraw_w=0)EditorGuiWidgetAtlas< T >inline
evGuiWidgetForwardprotected
firsttimeGuiWidgetForwardprotected
get_id() constGuiWidgetinline
get_index() constGuiWidgetinline
get_pos() constGuiWidgetForwardinlinevirtual
get_size() constGuiWidgetForwardinlinevirtual
get_size2() constGuiWidgetinline
GuiWidget()GuiWidgetinline
GuiWidgetForward(GameApi::EveryApi &ev, std::vector< GuiWidget * > vec)GuiWidgetForwardinline
hide()GuiWidgetForwardinlinevirtual
if(ch==229)EditorGuiWidgetAtlas< T >inline
if(ch==246)EditorGuiWidgetAtlas< T >inline
if(ch==228)EditorGuiWidgetAtlas< T >inline
if(ch==13)EditorGuiWidgetAtlas< T >inline
if(altgr &&ch=='4')EditorGuiWidgetAtlas< T >inline
if(ctrl &&ch=='s')EditorGuiWidgetAtlas< T >inline
if(active &&ctrl &&type==768 &&ch==118)EditorGuiWidgetAtlas< T >inline
if(active &&ctrl &&type==768 &&ch==99)EditorGuiWidgetAtlas< T >inline
if(active &&ctrl) ch=0EditorGuiWidgetAtlas< T >pure virtual
if(shift)EditorGuiWidgetAtlas< T >inline
if(altgr)EditorGuiWidgetAtlas< T >inline
if(active &&is_allowed(allowed_chars, ch) &&type==768)EditorGuiWidgetAtlas< T >inline
if(done) changedEditorGuiWidgetAtlas< T >
if(!done) if(active &&typeEditorGuiWidgetAtlas< T >
is_visible() constGuiWidgetForwardinlinevirtual
isVisibleGuiWidgetForward
old_mouseGuiWidgetForwardprotected
posGuiWidgetForwardprotected
prev_posGuiWidgetForwardprotected
render()GuiWidgetForwardinlinevirtual
render_to_bitmap()GuiWidgetForwardvirtual
select_item(int item)GuiWidgetForwardinlinevirtual
set_dynamic_param(int id, float val)GuiWidgetForwardinlinevirtual
set_id(std::string id_m)GuiWidgetinline
set_index(int j)GuiWidgetinline
set_pos(Point2d new_pos)GuiWidgetForwardinlinevirtual
set_size(Vector2d size_p)GuiWidgetForwardinlinevirtual
set_size2(int sz)GuiWidgetinline
show()GuiWidgetForwardinlinevirtual
sizeGuiWidgetForwardprotected
sort_widgets()GuiWidgetForwardinline
sortedGuiWidgetForward
update(Point2d mouse, int button, int ch, int type, int mouse_wheel_y)EditorGuiWidgetAtlas< T >inlinevirtual
vecGuiWidgetForward
~GuiWidget()GuiWidgetinlinevirtual