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GameApi 28
Library used by GameApi Builder tool
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Public Member Functions | |
| EmptyV () | |
| int | index (int base) const |
| virtual std::string | func_name () const |
| ShaderCall * | get_next () const |
| std::string | func_call2 (int &index) const |
| std::string | func_call () const |
| std::string | define_strings () const |
| Public Member Functions inherited from ShaderCall | |
| virtual | ~ShaderCall () |
| virtual bool | is_fragment () const |
| virtual std::string | cache_id () const |
| std::string | get_key () const |
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inline |
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inlinevirtual |
Implements ShaderCall.
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inlinevirtual |
Implements ShaderCall.
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inlinevirtual |
Implements ShaderCall.
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inlinevirtual |
Implements ShaderCall.
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inlinevirtual |
Implements ShaderCall.
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inlinevirtual |