GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
Equalizer< A, B > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for Equalizer< A, B >:
Collaboration diagram for Equalizer< A, B >:

Public Member Functions

 Equalizer (Compare< B > &comp, Function< A, B > &f1, Function< A, B > &f2)
bool Index (A a) const
Public Member Functions inherited from Function< A, bool >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< A, bool >
typedef A Domain
typedef bool CoDomain
Public Attributes inherited from Function< A, bool >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Equalizer()

template<class A, class B>
Equalizer< A, B >::Equalizer ( Compare< B > & comp,
Function< A, B > & f1,
Function< A, B > & f2 )
inline

Member Function Documentation

◆ Index()

template<class A, class B>
bool Equalizer< A, B >::Index ( A a) const
inlinevirtual

Implements Function< A, bool >.


The documentation for this class was generated from the following file: