GameApi 28
Library used by GameApi Builder tool
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Equalizer2< E, A, B > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for Equalizer2< E, A, B >:
Collaboration diagram for Equalizer2< E, A, B >:

Public Member Functions

 Equalizer2 (Function< A, B > &f1, Function< A, B > &f2, Function< E, A > &e)
PowerSet< E > * Index (PowerSet< B > *b) const
Public Member Functions inherited from Function< PowerSet< B > *, PowerSet< E > * >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< PowerSet< B > *, PowerSet< E > * >
typedef PowerSet< B > * Domain
typedef PowerSet< E > * CoDomain
Public Attributes inherited from Function< PowerSet< B > *, PowerSet< E > * >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Equalizer2()

template<class E, class A, class B>
Equalizer2< E, A, B >::Equalizer2 ( Function< A, B > & f1,
Function< A, B > & f2,
Function< E, A > & e )
inline

Member Function Documentation

◆ Index()

template<class E, class A, class B>
PowerSet< E > * Equalizer2< E, A, B >::Index ( PowerSet< B > * b) const
inlinevirtual

The documentation for this class was generated from the following file: