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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for ExplosionChange, including all inherited members.
| applychange(float *source, float *target, int size, MainLoopEnv &e) | ExplosionChange | inlinevirtual |
| ExplosionChange(Point center, float start_val, float end_val, float start_time, float end_time) | ExplosionChange | inline |
| ~DynamicChange() | DynamicChange | inlinevirtual |