|
GameApi 28
Library used by GameApi Builder tool
|


Public Member Functions | |
| ExplosionChange (Point center, float start_val, float end_val, float start_time, float end_time) | |
| void | applychange (float *source, float *target, int size, MainLoopEnv &e) |
| Public Member Functions inherited from DynamicChange | |
| virtual | ~DynamicChange () |
|
inline |
|
inlinevirtual |
Implements DynamicChange.