GameApi 28
Library used by GameApi Builder tool
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DynamicChange Class Referenceabstract

#include <GraphI.hh>

Inheritance diagram for DynamicChange:

Public Member Functions

virtual ~DynamicChange ()
virtual void applychange (float *source, float *target, int size_in_floats, MainLoopEnv &e)=0

Constructor & Destructor Documentation

◆ ~DynamicChange()

virtual DynamicChange::~DynamicChange ( )
inlinevirtual

Member Function Documentation

◆ applychange()

virtual void DynamicChange::applychange ( float * source,
float * target,
int size_in_floats,
MainLoopEnv & e )
pure virtual

Implemented in ExplosionChange, IdentityChange, SphWaveChange, SplitChange, and WaveChange.

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The documentation for this class was generated from the following file: