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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for FBOTextureID, including all inherited members.
| Collect(CollectVisitor &vis) | FBOTextureID | inlinevirtual |
| FBOTextureID(GameApi::Env &env, GameApi::EveryApi &ev, MainLoopItem *item, int sx, int sy, bool translate, bool is_depth) | FBOTextureID | inline |
| handle_event(MainLoopEvent &e) | FBOTextureID | inlinevirtual |
| HeavyPrepare() | FBOTextureID | inlinevirtual |
| is_fbo() const | FBOTextureID | inlinevirtual |
| Prepare() | FBOTextureID | inlinevirtual |
| render(MainLoopEnv &e) | FBOTextureID | inlinevirtual |
| shader_id() | FBOTextureID | inlinevirtual |
| texture() const | FBOTextureID | inlinevirtual |
| ~TextureID() | TextureID | inlinevirtual |