◆ FF_SphereFloatField()
| FF_SphereFloatField::FF_SphereFloatField |
( |
Point | center, |
|
|
float | radius ) |
|
inline |
◆ BaseColor()
| virtual unsigned int FF_SphereFloatField::BaseColor |
( |
Point | p | ) |
const |
|
inlinevirtual |
◆ Collect()
◆ DiffuseColor()
| virtual unsigned int FF_SphereFloatField::DiffuseColor |
( |
Point | p | ) |
const |
|
inlinevirtual |
◆ EmissiveColor()
| virtual unsigned int FF_SphereFloatField::EmissiveColor |
( |
Point | p | ) |
const |
|
inlinevirtual |
◆ Field()
| float FF_SphereFloatField::Field |
( |
Point | p | ) |
const |
|
inlinevirtual |
◆ HeavyPrepare()
| void FF_SphereFloatField::HeavyPrepare |
( |
| ) |
|
|
inlinevirtual |
◆ MetalRoughnessColor()
| virtual unsigned int FF_SphereFloatField::MetalRoughnessColor |
( |
Point | p | ) |
const |
|
inlinevirtual |
◆ NormalColor()
| virtual unsigned int FF_SphereFloatField::NormalColor |
( |
Point | p | ) |
const |
|
inlinevirtual |
◆ OcculsionColor()
| virtual unsigned int FF_SphereFloatField::OcculsionColor |
( |
Point | p | ) |
const |
|
inlinevirtual |
◆ Prepare()
| void FF_SphereFloatField::Prepare |
( |
| ) |
|
|
inlinevirtual |
◆ SheenColor()
| virtual unsigned int FF_SphereFloatField::SheenColor |
( |
Point | p | ) |
const |
|
inlinevirtual |
◆ SpecGlossiColor()
| virtual unsigned int FF_SphereFloatField::SpecGlossiColor |
( |
Point | p | ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following file: