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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for FaceArrayMeshTextures, including all inherited members.
| CoDomain typedef | Function< int, int > | |
| contents | Function< int, int > | |
| dep | Function< int, int > | |
| Domain typedef | Function< int, int > | |
| FaceArrayMeshTextures(FaceCollection **array, int size, int frame) | FaceArrayMeshTextures | inline |
| funcsignature | Function< int, int > | |
| GenTexture(int num) | FaceArrayMeshTextures | inlinevirtual |
| Index(int texnum) const | FaceArrayMeshTextures | inlinevirtual |
| IsValid(I i) const=0 | Function< int, int > | pure virtual |
| link | Function< int, int > | |
| NumTextures() const | FaceArrayMeshTextures | inlinevirtual |
| TextureBuf(int num) const | FaceArrayMeshTextures | inlinevirtual |
| ~Function() | Function< int, int > | inlinevirtual |
| ~MeshTextures() | MeshTextures | inlinevirtual |