#include <Effect.hh>
◆ FaceArrayMeshTextures()
| FaceArrayMeshTextures::FaceArrayMeshTextures |
( |
FaceCollection ** | array, |
|
|
int | size, |
|
|
int | frame ) |
|
inline |
◆ GenTexture()
| virtual void FaceArrayMeshTextures::GenTexture |
( |
int | num | ) |
|
|
inlinevirtual |
◆ Index()
| virtual int FaceArrayMeshTextures::Index |
( |
int | texnum | ) |
const |
|
inlinevirtual |
◆ NumTextures()
| virtual int FaceArrayMeshTextures::NumTextures |
( |
| ) |
const |
|
inlinevirtual |
◆ TextureBuf()
| virtual BufferRef FaceArrayMeshTextures::TextureBuf |
( |
int | num | ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following file: