|
GameApi 28
Library used by GameApi Builder tool
|
#include <Effect.hh>

Public Member Functions | |
| virtual int | NumTextures () const |
| virtual void | GenTexture (int num) |
| virtual BufferRef | TextureBuf (int num) const |
| virtual | ~MeshTextures () |
|
inlinevirtual |
|
inlinevirtual |
Reimplemented in FaceArrayMeshTextures, MeshTexturesImpl, SpriteTexture, and SpriteTexture.

|
inlinevirtual |
Reimplemented in FaceArrayMeshTextures, MeshTexturesImpl, SpriteTexture, and SpriteTexture.

|
inlinevirtual |
Reimplemented in FaceArrayMeshTextures, MeshTexturesImpl, SpriteTexture, and SpriteTexture.
