GameApi 28
Library used by GameApi Builder tool
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FaceCollectionTriWithObjects Class Referenceabstract

#include <Effect.hh>

Inheritance diagram for FaceCollectionTriWithObjects:
Collaboration diagram for FaceCollectionTriWithObjects:

Public Member Functions

virtual int NumObjects () const =0
virtual int PointsStartRange (int obj) const =0
virtual int PointsEndRange (int obj) const =0
virtual int IndexStartRange (int obj) const =0
virtual int IndexEndRange (int obj) const =0
Public Member Functions inherited from FaceCollectionTri
virtual ~FaceCollectionTri ()
virtual int NumFaces () const =0
virtual int NumPoints () const =0
virtual Point FacePoint (int index) const =0
virtual Vector PointNormal (int index) const =0
virtual Point2d TexCoord (int index) const =0
virtual unsigned int Color (int index) const =0
virtual float Attrib (int index, int id) const =0
virtual int AttribI (int index, int id) const =0
virtual int Index (int face, int point) const =0
virtual int IndexCount () const =0
virtual int IndexToFace (int index) const =0

Member Function Documentation

◆ IndexEndRange()

virtual int FaceCollectionTriWithObjects::IndexEndRange ( int obj) const
pure virtual

Implemented in ObjectArray2, and ObjectArray.

◆ IndexStartRange()

virtual int FaceCollectionTriWithObjects::IndexStartRange ( int obj) const
pure virtual

Implemented in ObjectArray2, and ObjectArray.

◆ NumObjects()

virtual int FaceCollectionTriWithObjects::NumObjects ( ) const
pure virtual

Implemented in ObjectArray2, and ObjectArray.

◆ PointsEndRange()

virtual int FaceCollectionTriWithObjects::PointsEndRange ( int obj) const
pure virtual

Implemented in ObjectArray2, and ObjectArray.

◆ PointsStartRange()

virtual int FaceCollectionTriWithObjects::PointsStartRange ( int obj) const
pure virtual

Implemented in ObjectArray2, and ObjectArray.


The documentation for this class was generated from the following file: