#include <Effect.hh>
◆ ObjectArray()
template<class It>
| ObjectArray::ObjectArray |
( |
It | beg, |
|
|
It | end ) |
|
inline |
◆ Attrib()
| virtual float ObjectArray::Attrib |
( |
int | index, |
|
|
int | id ) const |
|
inlinevirtual |
◆ AttribI()
| virtual int ObjectArray::AttribI |
( |
int | index, |
|
|
int | id ) const |
|
inlinevirtual |
◆ Color()
| virtual unsigned int ObjectArray::Color |
( |
int | index | ) |
const |
|
inlinevirtual |
◆ FacePoint()
| virtual Point ObjectArray::FacePoint |
( |
int | index | ) |
const |
|
inlinevirtual |
◆ Index()
| virtual int ObjectArray::Index |
( |
int | face, |
|
|
int | point ) const |
|
inlinevirtual |
◆ IndexCount()
| virtual int ObjectArray::IndexCount |
( |
| ) |
const |
|
inlinevirtual |
◆ IndexEndRange()
| virtual int ObjectArray::IndexEndRange |
( |
int | obj | ) |
const |
|
inlinevirtual |
◆ IndexStartRange()
| virtual int ObjectArray::IndexStartRange |
( |
int | obj | ) |
const |
|
inlinevirtual |
◆ IndexToFace()
| virtual int ObjectArray::IndexToFace |
( |
int | index | ) |
const |
|
inlinevirtual |
◆ NumFaces()
| virtual int ObjectArray::NumFaces |
( |
| ) |
const |
|
inlinevirtual |
◆ NumObjects()
| virtual int ObjectArray::NumObjects |
( |
| ) |
const |
|
inlinevirtual |
◆ NumPoints()
| virtual int ObjectArray::NumPoints |
( |
| ) |
const |
|
inlinevirtual |
◆ PointNormal()
| virtual Vector ObjectArray::PointNormal |
( |
int | index | ) |
const |
|
inlinevirtual |
◆ PointsEndRange()
| virtual int ObjectArray::PointsEndRange |
( |
int | obj | ) |
const |
|
inlinevirtual |
◆ PointsStartRange()
| virtual int ObjectArray::PointsStartRange |
( |
int | obj | ) |
const |
|
inlinevirtual |
◆ TexCoord()
| virtual Point2d ObjectArray::TexCoord |
( |
int | index | ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following file: