GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
FaceCollectionVertexArray2 Class Reference

#include <VertexArray.hh>

Public Member Functions

 FaceCollectionVertexArray2 (const FaceCollection &coll, VertexArraySet &s)
void reserve_fixed2 (int id, int count_tri, int count_quad, int count_poly)
void reserve_fixed (int id, int count)
void reserve (int id)
void copy (int start_range, int end_range, std::vector< int > attribs=std::vector< int >(), std::vector< int > attribsi=std::vector< int >())

Constructor & Destructor Documentation

◆ FaceCollectionVertexArray2()

FaceCollectionVertexArray2::FaceCollectionVertexArray2 ( const FaceCollection & coll,
VertexArraySet & s )
inline

Member Function Documentation

◆ copy()

void FaceCollectionVertexArray2::copy ( int start_range,
int end_range,
std::vector< int > attribs = std::vector<int>(),
std::vector< int > attribsi = std::vector<int>() )
Here is the caller graph for this function:

◆ reserve()

void FaceCollectionVertexArray2::reserve ( int id)
inline
Here is the caller graph for this function:

◆ reserve_fixed()

void FaceCollectionVertexArray2::reserve_fixed ( int id,
int count )
inline

◆ reserve_fixed2()

void FaceCollectionVertexArray2::reserve_fixed2 ( int id,
int count_tri,
int count_quad,
int count_poly )
inline
Here is the caller graph for this function:

The documentation for this class was generated from the following files: