|
GameApi 28
Library used by GameApi Builder tool
|
#include <Equalizer.hh>


Public Member Functions | |
| Fiber (A a) | |
| bool | Index (PowerSet< A > *mem) const |
| Public Member Functions inherited from Function< PowerSet< A > *, bool > | |
| virtual | ~Function () |
| virtual bool | Index (A a) const=0 |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< PowerSet< A > *, bool > | |
| typedef A | Domain |
| typedef bool | CoDomain |
| Public Attributes inherited from Function< PowerSet< A > *, bool > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |