GameApi 28
Library used by GameApi Builder tool
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Fiber< A > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for Fiber< A >:
Collaboration diagram for Fiber< A >:

Public Member Functions

 Fiber (A a)
bool Index (PowerSet< A > *mem) const
Public Member Functions inherited from Function< PowerSet< A > *, bool >
virtual ~Function ()
virtual bool Index (A a) const=0
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< PowerSet< A > *, bool >
typedef A Domain
typedef bool CoDomain
Public Attributes inherited from Function< PowerSet< A > *, bool >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Fiber()

template<class A>
Fiber< A >::Fiber ( A a)
inline

Member Function Documentation

◆ Index()

template<class A>
bool Fiber< A >::Index ( PowerSet< A > * mem) const
inline

The documentation for this class was generated from the following file: