GameApi 28
Library used by GameApi Builder tool
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FixRoot Member List

This is the complete list of members for FixRoot, including all inherited members.

ColorFrame(float frame, int obj) const =0Movementpure virtual
draw_event(FrameLoopEvent &e)FixRootinlinevirtual
draw_frame(DrawLoopEnv &e)FixRootinlinevirtual
event(MainLoopEvent &e)FixRootinlinevirtual
FixRoot(GameApi::EveryApi &ev, Movement *mn)FixRootinline
frame(MainLoopEnv &e)FixRootinlinevirtual
get_whole_matrix(float time, float delta_time) constFixRootinlinevirtual
NormalFrame(float frame, int obj) const =0Movementpure virtual
NumFrames() const =0Movementpure virtual
NumObjects(float frame) const =0Movementpure virtual
Position(float frame, int obj) constMovementinlinevirtual
set_matrix(Matrix m)FixRootinlinevirtual
TexFrame(float frame, int obj) const =0Movementpure virtual
Transform(float frame, int obj) constMovementinlinevirtual
VertexFrame(float frame, int obj) const =0Movementpure virtual
~Movement()Movementinlinevirtual