GameApi 28
Library used by GameApi Builder tool
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Font Struct Referenceabstract

#include <Font.hh>

Inheritance diagram for Font:
Collaboration diagram for Font:

Public Member Functions

virtual int NumCharacters () const =0
virtual const FontCharacter * FontGlyph (int ch) const =0
virtual int Character (int ch) const =0
virtual int FindCharacter (int character) const =0
virtual float BaseLine () const =0
virtual float Height () const =0

Public Attributes

Bitmap< int > * bm

Member Function Documentation

◆ BaseLine()

virtual float Font::BaseLine ( ) const
pure virtual

Implemented in DynamicFont, and ScaleFont.

◆ Character()

virtual int Font::Character ( int ch) const
pure virtual

Implemented in DynamicFont, and ScaleFont.

◆ FindCharacter()

virtual int Font::FindCharacter ( int character) const
pure virtual

Implemented in DynamicFont, and ScaleFont.

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◆ FontGlyph()

virtual const FontCharacter * Font::FontGlyph ( int ch) const
pure virtual

Implemented in DynamicFont, and ScaleFont.

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◆ Height()

virtual float Font::Height ( ) const
pure virtual

Implemented in DynamicFont, and ScaleFont.

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◆ NumCharacters()

virtual int Font::NumCharacters ( ) const
pure virtual

Implemented in DynamicFont, and ScaleFont.

Member Data Documentation

◆ bm

Bitmap<int>* Font::bm

The documentation for this struct was generated from the following files: