GameApi 28
Library used by GameApi Builder tool
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FontCharacterModifiable Class Referenceabstract

#include <Font.hh>

Inheritance diagram for FontCharacterModifiable:

Public Member Functions

virtual void AddLoop ()=0
virtual void AddPoint (int loop, Point2d pos)=0
virtual void MovePoint (int loop, int point, Point2d newpos)=0
virtual void ToggleInverse (int loop)=0
virtual void SetAdvance (float val)=0
virtual void SetTL (Point2d p)=0
virtual void SetBR (Point2d p)=0

Member Function Documentation

◆ AddLoop()

virtual void FontCharacterModifiable::AddLoop ( )
pure virtual

Implemented in DynamicFontCharacter.

◆ AddPoint()

virtual void FontCharacterModifiable::AddPoint ( int loop,
Point2d pos )
pure virtual

Implemented in DynamicFontCharacter.

◆ MovePoint()

virtual void FontCharacterModifiable::MovePoint ( int loop,
int point,
Point2d newpos )
pure virtual

Implemented in DynamicFontCharacter.

◆ SetAdvance()

virtual void FontCharacterModifiable::SetAdvance ( float val)
pure virtual

Implemented in DynamicFontCharacter.

◆ SetBR()

virtual void FontCharacterModifiable::SetBR ( Point2d p)
pure virtual

Implemented in DynamicFontCharacter.

◆ SetTL()

virtual void FontCharacterModifiable::SetTL ( Point2d p)
pure virtual

Implemented in DynamicFontCharacter.

◆ ToggleInverse()

virtual void FontCharacterModifiable::ToggleInverse ( int loop)
pure virtual

Implemented in DynamicFontCharacter.


The documentation for this class was generated from the following file: