GameApi 28
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DynamicFontCharacter Class Reference

#include <Font.hh>

Inheritance diagram for DynamicFontCharacter:
Collaboration diagram for DynamicFontCharacter:

Classes

struct  Data

Public Member Functions

 DynamicFontCharacter ()
virtual int NumLoops () const
virtual int NumPoints (int loop) const
virtual Point2d LoopPoint (int loop, int point) const
virtual bool Inverse (int loop) const
virtual float Advance () const
virtual Point2d PosTL () const
virtual Point2d PosBR () const
virtual void AddLoop ()
virtual void AddPoint (int loop, Point2d pos)
virtual void MovePoint (int loop, int point, Point2d newpos)
virtual void ToggleInverse (int loop)
virtual void SetAdvance (float val)
virtual void SetTL (Point2d p)
virtual void SetBR (Point2d p)
Point2d & find (int loop, int point) const

Constructor & Destructor Documentation

◆ DynamicFontCharacter()

DynamicFontCharacter::DynamicFontCharacter ( )
inline

Member Function Documentation

◆ AddLoop()

virtual void DynamicFontCharacter::AddLoop ( )
inlinevirtual

◆ AddPoint()

virtual void DynamicFontCharacter::AddPoint ( int loop,
Point2d pos )
inlinevirtual

◆ Advance()

virtual float DynamicFontCharacter::Advance ( ) const
inlinevirtual

Implements FontCharacter.

◆ find()

Point2d & DynamicFontCharacter::find ( int loop,
int point ) const
inline
Here is the caller graph for this function:

◆ Inverse()

virtual bool DynamicFontCharacter::Inverse ( int loop) const
inlinevirtual

Implements FontCharacter.

◆ LoopPoint()

virtual Point2d DynamicFontCharacter::LoopPoint ( int loop,
int point ) const
inlinevirtual

Implements FontCharacter.

◆ MovePoint()

virtual void DynamicFontCharacter::MovePoint ( int loop,
int point,
Point2d newpos )
inlinevirtual

◆ NumLoops()

virtual int DynamicFontCharacter::NumLoops ( ) const
inlinevirtual

Implements FontCharacter.

◆ NumPoints()

virtual int DynamicFontCharacter::NumPoints ( int loop) const
inlinevirtual

Implements FontCharacter.

◆ PosBR()

virtual Point2d DynamicFontCharacter::PosBR ( ) const
inlinevirtual

Implements FontCharacter.

◆ PosTL()

virtual Point2d DynamicFontCharacter::PosTL ( ) const
inlinevirtual

Implements FontCharacter.

◆ SetAdvance()

virtual void DynamicFontCharacter::SetAdvance ( float val)
inlinevirtual

◆ SetBR()

virtual void DynamicFontCharacter::SetBR ( Point2d p)
inlinevirtual

◆ SetTL()

virtual void DynamicFontCharacter::SetTL ( Point2d p)
inlinevirtual

◆ ToggleInverse()

virtual void DynamicFontCharacter::ToggleInverse ( int loop)
inlinevirtual

The documentation for this class was generated from the following file: