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GameApi 28
Library used by GameApi Builder tool
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#include <Equalizer.hh>
Classes | |
| struct | ForAllExists |
Public Types | |
| enum | State { ETrue , EFalse , EUnknown , EUnknownButProbablyTrue , EUnknownButProbablyFalse } |
Public Member Functions | |
| ForAllExists | forallexists_detection (bool(*bool_property)(A a), std::vector< A > vec, int &pos) |
| enum ForAllExistsAdjunction::State |
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inline |