GameApi 28
Library used by GameApi Builder tool
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ForAllExistsAdjunction< A > Class Template Reference

#include <Equalizer.hh>

Classes

struct  ForAllExists

Public Types

enum  State {
  ETrue , EFalse , EUnknown , EUnknownButProbablyTrue ,
  EUnknownButProbablyFalse
}

Public Member Functions

ForAllExists forallexists_detection (bool(*bool_property)(A a), std::vector< A > vec, int &pos)

Member Enumeration Documentation

◆ State

template<class A>
enum ForAllExistsAdjunction::State
Enumerator
ETrue 
EFalse 
EUnknown 
EUnknownButProbablyTrue 
EUnknownButProbablyFalse 

Member Function Documentation

◆ forallexists_detection()

template<class A>
ForAllExists ForAllExistsAdjunction< A >::forallexists_detection ( bool(* bool_property )(A a),
std::vector< A > vec,
int & pos )
inline

The documentation for this class was generated from the following file: