GameApi 28
Library used by GameApi Builder tool
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ForLoop< A > Class Template Reference

#include <Effect.hh>

Inheritance diagram for ForLoop< A >:
Collaboration diagram for ForLoop< A >:

Public Member Functions

 ForLoop (int repeat, Function< A, A > &a)
 ForLoop (int repeat, Function2< int, A, A > &a)
A Index (A a) const
Public Member Functions inherited from Function< A, A >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< A, A >
typedef A Domain
typedef A CoDomain
Public Attributes inherited from Function< A, A >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ ForLoop() [1/2]

template<class A>
ForLoop< A >::ForLoop ( int repeat,
Function< A, A > & a )
inline

◆ ForLoop() [2/2]

template<class A>
ForLoop< A >::ForLoop ( int repeat,
Function2< int, A, A > & a )
inline

Member Function Documentation

◆ Index()

template<class A>
A ForLoop< A >::Index ( A a) const
inlinevirtual

Implements Function< A, A >.


The documentation for this class was generated from the following file: