#include <State.hh>
◆ FrameArrayMesh()
| FrameArrayMesh::FrameArrayMesh |
( |
Mesh ** | array, |
|
|
int | size ) |
|
inline |
◆ FacePoint()
| virtual Point FrameArrayMesh::FacePoint |
( |
int | framenum, |
|
|
int | statenum, |
|
|
int | face, |
|
|
int | point ) const |
|
inlinevirtual |
◆ NumFaces()
| virtual int FrameArrayMesh::NumFaces |
( |
int | framenum | ) |
const |
|
inlinevirtual |
◆ NumFrames()
| virtual int FrameArrayMesh::NumFrames |
( |
| ) |
const |
|
inlinevirtual |
◆ NumPoints()
| virtual int FrameArrayMesh::NumPoints |
( |
| ) |
const |
|
inlinevirtual |
◆ NumStates()
| virtual int FrameArrayMesh::NumStates |
( |
| ) |
const |
|
inlinevirtual |
◆ StateNum()
| virtual int FrameArrayMesh::StateNum |
( |
int | framenum, |
|
|
int | face ) const |
|
inlinevirtual |
The documentation for this class was generated from the following file: