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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for GameApiRenderer, including all inherited members.
| CoDomain typedef | Function< T, FaceCollection * > | |
| contents | Function< T, FaceCollection * > | |
| dep | Function< T, FaceCollection * > | |
| Domain typedef | Function< T, FaceCollection * > | |
| funcsignature | Function< T, FaceCollection * > | |
| GameApiRenderer(Space &sp, Polygon &poly, SP spx) | GameApiRenderer | inline |
| Index(T a) const=0 | Function< T, FaceCollection * > | pure virtual |
| IsValid(I i) const=0 | Function< T, FaceCollection * > | pure virtual |
| link | Function< T, FaceCollection * > | |
| Poly() | GameApiRenderer | inline |
| IPoly::Poly() const =0 | IPoly | pure virtual |
| Quad(int num, Point p1, Point p2, Point p3, Point p4) | GameApiRenderer | inlinevirtual |
| Render() const =0 | Renderer< T > | pure virtual |
| Tri(int num, Point p1, Point p2, Point p3) | GameApiRenderer | inlinevirtual |
| ~Function() | Function< T, FaceCollection * > | inlinevirtual |