GameApi 28
Library used by GameApi Builder tool
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GameApi::CutterApi Class Reference

#include <GameApi.hh>

Public Member Functions

IMPORT CutterApi (Env &e)
IMPORT CT function (std::function< PT(PT, PT)> f)
IMPORT CT plane_cut (PT pos, V u_x, V u_y)
IMPORT CT distance_cut (FD dist)
IMPORT O cutter_volume (CT c, PT point_from_inside, float outside_dist)

Constructor & Destructor Documentation

◆ CutterApi()

GameApi::CutterApi::CutterApi ( Env & e)

Member Function Documentation

◆ cutter_volume()

EXPORT GameApi::O GameApi::CutterApi::cutter_volume ( CT c,
PT point_from_inside,
float outside_dist )

◆ distance_cut()

EXPORT GameApi::CT GameApi::CutterApi::distance_cut ( FD dist)

◆ function()

IMPORT CT GameApi::CutterApi::function ( std::function< PT(PT, PT)> f)

◆ plane_cut()

EXPORT GameApi::CT GameApi::CutterApi::plane_cut ( PT pos,
V u_x,
V u_y )

The documentation for this class was generated from the following files: