#include <GraphI.hh>
◆ ~EditNode()
| virtual GameApi::EditNode::~EditNode |
( |
| ) |
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inlinevirtual |
◆ CurrentPos()
| virtual void GameApi::EditNode::CurrentPos |
( |
Point & | p | ) |
const |
|
pure virtual |
◆ GetValue()
| virtual std::string GameApi::EditNode::GetValue |
( |
| ) |
const |
|
pure virtual |
◆ HandleMouseMove()
| virtual void GameApi::EditNode::HandleMouseMove |
( |
int | x, |
|
|
int | y ) |
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pure virtual |
◆ HandleMousePress()
| virtual void GameApi::EditNode::HandleMousePress |
( |
int | type | ) |
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|
pure virtual |
◆ SetMode()
| virtual void GameApi::EditNode::SetMode |
( |
int | i | ) |
|
|
pure virtual |
◆ SetSource()
| virtual void GameApi::EditNode::SetSource |
( |
int | i | ) |
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|
pure virtual |
The documentation for this class was generated from the following file: