#include <GraphI.hh>
◆ ~GlobalIlluminationData()
| virtual GameApi::GlobalIlluminationData::~GlobalIlluminationData |
( |
| ) |
|
|
inlinevirtual |
◆ Normal()
| virtual Vector GameApi::GlobalIlluminationData::Normal |
( |
int | i | ) |
const |
|
pure virtual |
◆ Percentage()
| virtual float GameApi::GlobalIlluminationData::Percentage |
( |
int | i | ) |
const |
|
pure virtual |
◆ Pos()
| virtual Point GameApi::GlobalIlluminationData::Pos |
( |
int | i | ) |
const |
|
pure virtual |
◆ Size()
| virtual int GameApi::GlobalIlluminationData::Size |
( |
| ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: