GameApi 28
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GameApi::ImplicitApi Class Reference

#include <GameApi.hh>

Public Member Functions

IMPORT ImplicitApi (Env &e)
IMPORT IM im_sphere (float r)
IMPORT IM blob (float c, float c_x, float c_y, float cc_x, float cc_y)
IMPORT IM im_translate (IM obj, float dx, float dy, float dz)
IMPORT IM from_distance (FD fd, float pos_x, float pos_y, float pos_z, float u_x, float u_y, float u_z, float sx, float sy)
IMPORT IM from_distance_cyl (FD fd, float pos_x, float pos_y, float pos_z, float u_x, float u_y, float u_z, float sx, float sy)
IMPORT IM from_distance_sph (FD fd, float pos_x, float pos_y, float pos_z, float u_x, float u_y, float u_z, float sx, float sy)
IMPORT FB render_upper (IM obj, float size_x, float size_y, int sx, int sy, float dx, float dy)
IMPORT FB render_lower (IM obj, float size_x, float size_y, int sx, int sy, float dx, float dy)
IMPORT BM render_upper_color (IM obj, float size_x, float size_y, int sx, int sy, float dx, float dy)
IMPORT BM render_lower_color (IM obj, float size_x, float size_y, int sx, int sy, float dx, float dy)

Constructor & Destructor Documentation

◆ ImplicitApi()

GameApi::ImplicitApi::ImplicitApi ( Env & e)

Member Function Documentation

◆ blob()

EXPORT GameApi::IM GameApi::ImplicitApi::blob ( float c,
float c_x,
float c_y,
float cc_x,
float cc_y )
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◆ from_distance()

EXPORT GameApi::IM GameApi::ImplicitApi::from_distance ( FD fd,
float pos_x,
float pos_y,
float pos_z,
float u_x,
float u_y,
float u_z,
float sx,
float sy )
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◆ from_distance_cyl()

EXPORT GameApi::IM GameApi::ImplicitApi::from_distance_cyl ( FD fd,
float pos_x,
float pos_y,
float pos_z,
float u_x,
float u_y,
float u_z,
float sx,
float sy )
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◆ from_distance_sph()

EXPORT GameApi::IM GameApi::ImplicitApi::from_distance_sph ( FD fd,
float pos_x,
float pos_y,
float pos_z,
float u_x,
float u_y,
float u_z,
float sx,
float sy )
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◆ im_sphere()

EXPORT GameApi::IM GameApi::ImplicitApi::im_sphere ( float r)
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◆ im_translate()

EXPORT GameApi::IM GameApi::ImplicitApi::im_translate ( IM obj,
float dx,
float dy,
float dz )
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◆ render_lower()

EXPORT GameApi::FB GameApi::ImplicitApi::render_lower ( IM obj,
float size_x,
float size_y,
int sx,
int sy,
float dx,
float dy )
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◆ render_lower_color()

EXPORT GameApi::BM GameApi::ImplicitApi::render_lower_color ( IM obj,
float size_x,
float size_y,
int sx,
int sy,
float dx,
float dy )
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◆ render_upper()

EXPORT GameApi::FB GameApi::ImplicitApi::render_upper ( IM obj,
float size_x,
float size_y,
int sx,
int sy,
float dx,
float dy )
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◆ render_upper_color()

EXPORT GameApi::BM GameApi::ImplicitApi::render_upper_color ( IM obj,
float size_x,
float size_y,
int sx,
int sy,
float dx,
float dy )
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The documentation for this class was generated from the following files: