GameApi 28
Library used by GameApi Builder tool
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GameApi::ObjectMoveApi Class Reference

#include <GameApi.hh>

Public Member Functions

IMPORT ObjectMoveApi (Env &e)
OM empty (int numobjects)
OM add_object (OM orig, int index, P obj)
OM clear_object (OM orig, int index)
OM change_pos (OM orig, int index, M mat)
VAA prepare_all (OM orig)
void render_all (VAA orig)

Constructor & Destructor Documentation

◆ ObjectMoveApi()

GameApi::ObjectMoveApi::ObjectMoveApi ( Env & e)

Member Function Documentation

◆ add_object()

GameApi::OM GameApi::ObjectMoveApi::add_object ( OM orig,
int index,
P obj )

◆ change_pos()

GameApi::OM GameApi::ObjectMoveApi::change_pos ( OM orig,
int index,
M mat )

◆ clear_object()

GameApi::OM GameApi::ObjectMoveApi::clear_object ( OM orig,
int index )

◆ empty()

GameApi::OM GameApi::ObjectMoveApi::empty ( int numobjects)

◆ prepare_all()

GameApi::VAA GameApi::ObjectMoveApi::prepare_all ( OM orig)

◆ render_all()

void GameApi::ObjectMoveApi::render_all ( GameApi::VAA va)

The documentation for this class was generated from the following files: