GameApi 28
Library used by GameApi Builder tool
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GameApi::PickingApi Class Reference

#include <GameApi.hh>

Public Member Functions

IMPORT PickingApi (Env &e)
BB pick_area (EveryApi &ev, float mouse_x, float mouse_y, float radius, int scr_size_x, int scr_size_y)
O pick_volume (M in_P, BB pick)
bool picked (O o, float x, float y, float z)

Constructor & Destructor Documentation

◆ PickingApi()

GameApi::PickingApi::PickingApi ( Env & e)

Member Function Documentation

◆ pick_area()

GameApi::BB GameApi::PickingApi::pick_area ( GameApi::EveryApi & ev,
float mouse_x,
float mouse_y,
float radius,
int scr_size_x,
int scr_size_y )

◆ pick_volume()

GameApi::O GameApi::PickingApi::pick_volume ( M in_P,
BB pick )

◆ picked()

bool GameApi::PickingApi::picked ( O o,
float x,
float y,
float z )

The documentation for this class was generated from the following files: