GameApi 28
Library used by GameApi Builder tool
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GameApi::SampleCollectionApi Class Reference

#include <GameApi.hh>

Public Member Functions

IMPORT SampleCollectionApi (Env &e)
IMPORT SM empty ()
IMPORT SM add (SM orig, WV wave, int sample_rate, int id)
IMPORT void init_audio ()
IMPORT WAV prepare (SM samples)
IMPORT void play_sample (int channel, WAV w, int id)
void play_sample_1 (int channel, WAV w, int id)

Constructor & Destructor Documentation

◆ SampleCollectionApi()

GameApi::SampleCollectionApi::SampleCollectionApi ( Env & e)

Member Function Documentation

◆ add()

EXPORT GameApi::SM GameApi::SampleCollectionApi::add ( SM orig,
WV wave,
int sample_rate,
int id )

◆ empty()

EXPORT GameApi::SM GameApi::SampleCollectionApi::empty ( )

◆ init_audio()

EXPORT void GameApi::SampleCollectionApi::init_audio ( )

◆ play_sample()

EXPORT void GameApi::SampleCollectionApi::play_sample ( int channel,
WAV w,
int id )

◆ play_sample_1()

void GameApi::SampleCollectionApi::play_sample_1 ( int channel,
WAV w,
int id )
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◆ prepare()

EXPORT GameApi::WAV GameApi::SampleCollectionApi::prepare ( SM samples)

The documentation for this class was generated from the following files: