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GameApi 28
Library used by GameApi Builder tool
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#include <GameApi.hh>
Public Member Functions | |
| IMPORT | SampleCollectionApi (Env &e) |
| IMPORT SM | empty () |
| IMPORT SM | add (SM orig, WV wave, int sample_rate, int id) |
| IMPORT void | init_audio () |
| IMPORT WAV | prepare (SM samples) |
| IMPORT void | play_sample (int channel, WAV w, int id) |
| void | play_sample_1 (int channel, WAV w, int id) |
| GameApi::SampleCollectionApi::SampleCollectionApi | ( | Env & | e | ) |
| EXPORT GameApi::SM GameApi::SampleCollectionApi::add | ( | SM | orig, |
| WV | wave, | ||
| int | sample_rate, | ||
| int | id ) |
| EXPORT GameApi::SM GameApi::SampleCollectionApi::empty | ( | ) |
| EXPORT void GameApi::SampleCollectionApi::init_audio | ( | ) |
| void GameApi::SampleCollectionApi::play_sample_1 | ( | int | channel, |
| WAV | w, | ||
| int | id ) |

| EXPORT GameApi::WAV GameApi::SampleCollectionApi::prepare | ( | SM | samples | ) |